Videogames: Lara Croft Go blog tasks
Language
1.)1996.
2.)indiana jones.
3.)the evolution of lara croft shows how women gained independence.
4.)iOS, Android, Windows Phone, Microsoft Windows, PlayStation 4, PlayStation Vita, macOS, Apple TV, Linux.
5.)turn-based puzzle video game.
6.)While battling terrifying foes, navigating perilous barriers and traps, and eventually discovering the legend of the Queen of Venom, Lara Croft Go explores the remains of an ancient civilisation in the Amazon Jungle.
7.)By-passing adversaries and unlocking passageways in a sequential fashion, this game is a "turn-based puzzle" that fits the "short timespan" that individuals can occasionally devote to mobile gaming. It updates the original experience while faithfully maintaining elements of the original Tomb Raider game.
8.)Lizards, snakes, and spiders are the enemies that Lara encounters.
9.)The Amazon rainforest setting of Lara Croft Go modernises the classic Tomb Raider experience while preserving many of its elements.
10.)tomb Raider has evolved and the Lara Croft character is noticeably less sexualised - the hot pants have gone and her breasts have shrunk.
Representation
1.)In games, women are typically oversexualized by dressing in extremely skimpy attire and almost always having enormous sexual attributes (hips, breasts, etc.). However, when they are not shown in this manner, the female characters act as "cheerleaders," meaning they support the main character while doing nothing else.
2.)Because she is perceived as a "sex" symbol, implying that she is a tool for men, she perpetuates the stereotypes of female characters in the media. Additionally, she initially only dressed in extremely skimpy attire when playing video games, and her biography revolves around her father's work, which perpetuated the idea of women being in men's shadows or behind them.
3.)Because she is the primary character in her game rather than a supporting one for a guy, she challenges preconceptions. Additionally, she no longer dresses simply in her more recent games, which challenges the way most female characters are portrayed.
4.)Because the majority of female characters in video games are portrayed wearing tight, tiny clothing, some individuals think that the industry is sexist and that this needs to change in order to better represent all women.
5.)Because of her original attire, I believe Lara Croft was initially intended to appeal to male gamers. However, as time has gone on, she has evolved into a powerful feminist figure who wears less skimpy clothing while still being regarded as a "sex symbol" by players.
Industries
1.)Pan European Game Information is referred to as PEGI.
2.)PEGI is a European video game content rating system.
3.)Lara Croft Go was developed by Square Enix Montreal
4.)Lara croft go is a combination between Hitman GO and Lara Croft Tomb Raider.
Audience
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