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Showing posts from March, 2025

Blog tasks: The Times case study - Audience and Industries

Audience  1.) The Times target audience is older with over half the audience aged 55+. In terms of social class, they are overwhelmingly in the ABC1 social classes - 62% from social group AB. This means Times readers are likely to be professionals, managers or company owners.   2.) The Times tends to attract an audience that it older and more traditional (Conservative politics), so the stories are targeted towards these values and beliefs to target their specific audience. 3.) The Times tends to attract an audience that it  older and more traditional (Conservative politics) , so the stories are targeted towards these values and beliefs to target their specific audience. Mode of address: The Times employs a formal style with advanced language to reflect the needs of the audience. 4.) Surveillance/Information   The main reason we read newspapers is to find out what is going on in the world around us.  News, different opinions, information about current affairs. Th...

Videogames: Lara Croft Go blog tasks

Language 1.)1996. 2.)indiana jones. 3.)the evolution of lara croft shows how women gained independence. 4.) iOS, Android, Windows Phone, Microsoft Windows, PlayStation 4, PlayStation Vita, macOS, Apple TV, Linux. 5.) turn-based puzzle video game. 6.) While battling terrifying foes, navigating perilous barriers and traps, and eventually discovering the legend of the Queen of Venom, Lara Croft Go explores the remains of an ancient civilisation in the Amazon Jungle. 7.)By-passing adversaries and unlocking passageways in a sequential fashion, this game is a "turn-based puzzle" that fits the "short timespan" that individuals can occasionally devote to mobile gaming. It updates the original experience while faithfully maintaining elements of the original Tomb Raider game. 8.)Lizards, snakes, and spiders are the enemies that Lara encounters. 9.)The Amazon rainforest setting of Lara Croft Go modernises the classic Tomb Raider experience while preserving many of its elements...

Introduction to videogames: blog tasks

1.)Following the 1947 invention of the cathode-ray tube amusement device—the earliest known interactive electronic game as well as the first to use an electronic display—the first true video games were created in the early 1950s. 2.) It was a decade of transition from raster graphics to 3D graphics and gave rise to several genres of video games including first-person shooter, real-time strategy, and MMO. Handheld games become more popular throughout the decade, thanks in part to the release of the Game Boy in 1989. 3.)Narrative structure and true character development. Gameplay is secondary to a single player experience.Perfect examples would be Titanfall 2 and the relationship with BT. Or take a sort of opposite approach and look at Jackie and the Darkness in that series. Both phenomenal games iny opinion. 4.) There have been many debates on the social effects of  video games  on players and  broader society , as wel...